Introduction to Game Development with Unity
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | Lec: 18 | 613 MB
Genre: eLearning | Language: English

Quick and simple video guide to get you up and running with Unity game development

This course is the fastest way to get into making games. We will be using the Unity engine because it's powerful and free.

We'll start learning how to download and install Unity on your computer. Then we will get familiar with the user interface.

We will then go over building levels by adding 3d objects of all shapes, such as spheres, cubes and cylinders.

Then we'll go over the different lighting effects and cameras to make the game look fantastic.

Finally, we'll go over physics and materials to have the game behave like in the real world

Enough said, let's get started.

Important: This course is part of a the world's one and one series on Unity professional multiplayer games.

The content is so big, it couldn't fit in one course. Here is the courses are split in key areas:



There are so many tutorials, guides and courses out there, that it's hard to know how to start learning how to code, game development, and even harder to know in which order you should take the courses.

We've decided to focus on Unity rather than other platforms because the team behind Unity has a great vision. They are always on top of things. Each time a new device comes out, they add support for it and also create special libraries for it. We believe you should focus on Unity as well. We want to make sure you do by providing you the best learning material at the best prices

For example, Oculus Rift and Samsung VR are fully operational on Unity 5.

Unity also entered the live cinematic world (animated movies, think Toy Story). The future is bright for Unity developers. (more about the future of Unity )

There's also been a change in the mobile app app store category ranking system which makes it harder to get app exposure for new apps. It means developers need to focus on a few apps instead of bombarding the app store with reskins. Nowadays, an app is a continuous work of art where developers need to listen to the users and keep updating the app to give them exactly what they want.

Having said that, you will maximize your learning experience if you takes the courses in the following order:

- Understand the process of making games:

Before even getting started into developing, you need to understand the whole process of making games, from A to Z. Take the "Captain Rocket" course where you get to see how a Unity project gets reused and turned into another game and gets published to iTunes app store.



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