SilhouetteFX Silhouette v7.0.4 (macOS / Linux) | 127 MB / 113 MB
Invaluable in post-production, Silhouette continues to bring best-of-class tools to the visual effects industry. Using an entirely stereoscopic workflow, all capabilities of Silhouette, including its award winning rotoscoping, non-destructive paint, keying, matting, warping, morphing, and 2D-3D conversion tools are stereo enabled.

Battle Tested
With hundreds of feature films, commercials and television shows under our belts in combination with input from artists working in the trenches, we have jointly created powerful visual effect software.

Best of Breed Tools
We pride ourselves in creating best of breed rotoscoping, paint, morph, keying and compositing tools-in some cases without equal in competing products.

Affordable Products
Other software companies are better than us at marketing, but we prefer to spend our time and money designing and building better software and then pass the savings on to you.

TREES
The power of Silhouette lies in the Trees window where your effects are built. A tree is a series of clips and nodes, such as color correction, image processing and composite nodes, plugged together to create the desired effect. The tree is grown by adding clips and nodes in any order. The ability to view any node while editing another allows for very complex composites that can be set up and rendered in one pass.

NODES
Silhouette is a node based system and different nodes are used for various functions. Located in the Nodes tab at the bottom of the screen, nodes are grouped into various categories.

TREES AND NODES FEATURES
142 different nodes organized into Color, Composite, Diffusion, Filter, Film Lab, Image, Key, Light, Silhouette, Special Effects, Time, Tints, Transform, Warp and OFX groupsHorizontal and vertical node layoutsGestural node workflowNode groupingVisual presets for most nodesOFX third party plug-in compatible. At the current time, Boris Sapphire, Boris mocha, and RE:Vision Effects plug-ins have been qualified to run in Silhouette.OFX third party plug-in compatible. At the current time, Boris Sapphire, Boris mocha, and RE:Vision Effects plug-ins have been qualified to run in Silhouette.
COMPOSITE
A well rounded collection of compositing nodes that provide all that is needed to combine multiple images. Utilize compositing tricks and techniques, color correction, blur, grain, matte manipulation, lens distortion, lighting effects and edge blending. Eradicate the most common effects problems or employ specialized tools for combining imagery such as fire, smoke and explosions.

COMPOSITE FEATURES:
Compositing tricks and techniquesEffectively composite fire, explosions and smokeEdge tools to color correct or blur the composite's edgeProprietary matte generationMatte manipulation using shrink, grow, blur and wrap functions
ROTO
Silhouette allows you to quickly create sophisticated animated mattes using B-Spline, Bézier or X-Spline shapes. Intelligent design and easy-to-use tools, such as variable edge softness on a point by point basis and realistic motion blur, assist you in creating complicated shape animations. Integrated motion tracking makes the normally tedious task of rotoscoping a breeze.

ROTO FEATURES
Unlimited number of animated B-spline, X-Spline or Bézier shapesStereoscopic rotoscoping workflow and toolsIntegrated Motion Tracker that can apply motion data to points or shapesPlanar tracker provides automatic, markerless motion analysis and trackingIK (Inverse Kinematics) for animating humans, animals and all manner of jointed creaturesSupport for open or closed shapesMove, scale, rotate, shear, and corner pin shapes and groups of shapesPoint-by-Point variable edge softnessRealistic motion blurAnimation changes for one point or selected points across all keyframesIndependent shape viewing and hidingUser-definable names, colors, blurs and blend modes for each shapeRender shape animation over image as an outline or filled colorShape import and exportSupport for video fields and 3:2 Pulldown
IK (INVERSE KINEMATICS)
Silhouette's feature set has been augmented with the addition of an innovative approach to Inverse Kinematics. 3D modeling systems have long enjoyed the benefit of IK for animating articulated objects such as people, animals and creatures in general. The layer system already familiar to Silhouette users is used to dynamically generate bone structures for articulated shape transformation. When the IK feature is enabled, dragging a shape such as a fingertip has the potential to transform an entire arm. Since so much of roto work is on articulated objects, Silhouette's IK feature can be a big time saver.

FEATHER
Utilize motion blur to generate realistic roto shapes and/or use variable edged feathering on a point by point basis.

PAINT
Paint is a high dynamic range, non-destructive, 2D paint system designed from the ground up to handle the demands of feature film and television production. Whether it's image restoration, dustbusting, wire and rig removal or just plain paint, Silhouette provides simple and sensible tools to get the job done.

PAINT FEATURES
Black and White, Blemish, Blur, Clone, Color, Color Correct, Cutout, Drag, Eraser, Grain, Mosaic, Repair and Scatter brushesNon-destructive raster paint system allows playback of paint strokes on a range of frames or the entire sequenceAutomatic recording of paint events with selective stroke playbackTrack paint strokes and Clone sourcesSophisticated cloning interfaceMotion track, position, scale, rotate and corner pin clone sourcesColor Correct, Blur, Sharpen or Warp the Clone sourcePaint on left and right stereo images simultaneously using an adjustable, keyframeable interocular offsetOnion-Skin and Align tools to match up elementsPresets to store brushes and their settings
AUTO PAINT
Auto Paint is a highly unique automated paint feature that records all paint activity with tight integration of both point and planar trackers. Paint strokes can be match moved or stabilized giving Silhouette the speed of raster paint with the repeatability of vector paint. The beauty of the system lies in the automatic recording of the paint strokes and brush settings. Individual paint strokes can be selected and repeated over many frames, as well as deleted. If the original footage changes, the entire paint history can be used to rebuild the painted shot, automatically.

MORPH
Silhouette includes a fully-featured shape based image warping and morphing system as well as a pin warper which provide the highest level of control and quality available. Image warping and morphing can take place on stills as well as image sequences. Warping can be used to enhance or exaggerate facial features, adjust sizing of image elements, create talking animals or any other type of image deformation. Morphing has been traditionally used to transform one object or person into another and more recently to seamlessly transform a live action element into a CG (computer generated) object and vice versa.

PIN WARP
Pin Warp allows you to warp specific image areas using pins, while leaving other areas untouched. Adjustments can range from subtle nip and tucks to something more obvious like repositioning an arm or leg.

PIN WARP FEATURES
Distort specific image areas using pinsProtect image areas using tacksTrack pins and tacks
MORPH
Morphing has been traditionally used to transform one object or person into another and more recently to seamlessly transform a live action element into a CG (computer generated) object and vice versa.

MORPH FEATURES
Distort and morph images and sequencesShape based morphingTransformations on a layer by layer basisDepth and folding controlIntegrated motion trackingInteractive preview

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