ProjectSam Symphobia 4 Pandora v1.0.6 UPDATE KONTAKT



ProjectSam Symphobia 4 Pandora v1.0.6 UPDATE KONTAKT | 1.59 Gb


Give your action, sci-fi, and horror scores a blockbuster boost with the fourth volume in ProjectSAM's acclaimed Symphobia Series. Symphobia 4: Pandora lets you summon rousing cinematic risers, foreboding falls, and earth-shattering crescendos with unmatched ease and flexibility.


ADAPTIVE ORCHESTRAL TRANSITIONS & EFFECTS
Effortlessly sync risers, rolls & crescendos to your sequence with Adaptive Sync
Over 140 GB of orchestral ensemble recordings covering strings, brass, woodwinds & percussion
Generate thrilling scores with powerful, fully customizable sound design tools
TENSION AND DRAMA - FROM THE DARK SIDE
Give your action, sci-fi, and horror scores a blockbuster boost with the fourth volume in ProjectSAM's acclaimed Symphobia Series. Pandora lets you summon rousing cinematic risers, foreboding falls, and earth-shattering crescendos with unmatched ease and flexibility. Pandora's innovative Adaptive Sync quickly and effortlessly matches its huge library of articulations and effects with your sequence - so your next deadline needn't be a nightmare. Plus, fully-customizable sound design tools help you quickly sculpt your desired timbres.
INTRODUCING ADAPTIVE SYNC
Pre-recorded crescendos and rolls sound great. But they used to have a disadvantage: they were not very flexible. Any composer will recognize the trial-and-error process of nudging a crescendo note around until it ends in the right spot. It's a tedious task that most of us would rather skip if we could. Symphobia 4: Pandora is packed with transitional samples - sounds that progress dynamically or directionally over time - ranging from powerful brass crescendos to dissonant string risers. These samples all have one thing in common: a distinct, musical ending or climax.
BOLD ARTICULATIONS & HAUNTING EFFECTS
Symphobia 4: Pandora offers a vast selection of big & bold, playable ensemble articulations, ranging from cellos and basses to a massive 30-player low-range Tutti Orchestra. For all crescendos and swells in there, Adaptive Sync is ready to assist. The articulations have all been selected and recorded to add unprecedented oomph to your existing orchestral template. Symphobia 4: Pandora is the ultimate cinematic finishing touch.
SOUND DESIGN MODE
Clicking the triangle icon activates Sound Design Mode. This allows you to directly manipulate a selection of the mapped samples and highly customize your preset using the waveform control. You can jump-start sample positions, reverse playback, reverse sync to downbeat, time-stretch and more. These features are available even for instruments that use disk streaming by default. We keep building on the foundation of Sound Design Mode in future library updates.
PULSES
Symphobia 4: Pandora features both Cluster Pulses and Tonal Pulses.
Cluster Pulses are idiomatic note combinations that add instant cinematic drive to your track. Each key holds a different recorded cluster of notes for the strings, brass and woodwind sections. For each pulse, a matching crescendo and staccato crescendo phrase is available. These work great as intros and outros, particularly when combined with Pandora's Adaptive Sync crescendos and rolls. Tonal Pulses are available for low and mid strings, performed in octaves and in unison, respectively. The Tonal Pulses offer additional, synchronized synth layers that can be mixed in with the orchestral pulse on-the-fly.
RISERS
No cinematic library is complete without a solid collection of tension-building string risers. For Pandora, multiple recording sessions were dedicated solely to this, covering lengths from 2 to 15 seconds in different playing techniques and dynamic arcs, including arco, accelerating staccatos, harmonics and sul ponticello tremolo. Here too, matching up the risers with your sequence is a breeze thanks to Adaptive Sync.
COMBOS
Mind your volume!
Combining the library's individual articulations, effects, pulses and percussion, Pandora's Combos hold some of the biggest orchestral ensembles you've heard yet. All elements inside a Combo are able to directly communicate with one another, allowing for musical wizardry such as the on-the-fly aligning of a col legno hit to a brass crescendo's climax. Or a big tutti diminuendo at the end of a riser. Combos featuring multiple Adaptive Sync instruments offer the option to link their sync settings. This allows you to set the length and timing of the entire ensemble with a single set of controls.
[]v1.0.6 Update Features

ADDED Features
* 70+ New Snapshots
* New Combos
* New combined Tonal Pulses Low & Mid Strings Instrument
* Sound Design Mode now also available for Tonal category
* Adaptive Sync: Sync to Downbeat mode now has an offset slider for whole and half beats
* Adaptive Sync: New toggle to move hit point timing to just before the beat
* Pulses: Output routing for synth pulse layer
* Pulses: Light Voices mode for lower voice usage
CHANGED Behaviour
* Adaptive Sync: Now uses Sync in Beats setting if in Sync to Downbeat mode but host is not playing
* Time-stretch control in Sound Design is now a slider beneath the wave control
* Time-stretch control and Pitch toggles now also available from the Effects Module in Expanded View
* Pulses: With enabled, subsequent pulses now sync to first pulse, even if the host is not playing
* Lucky button now also includes time-stretch control and -12/-24 pitch controls
* Pitch controls: Now also affect any optional percussion layers
* Pulses: Release control now controls the pulses, not staccatos
* Keyswitch names now also forwarded to Komplete Kontrol
* Mouse behaviour on sliders now feels more intuitive
IMPROVED and FIXED
* Improved: Considerable script optimizations offering shorter loading times, lower CPU usage and better UI responsiveness
* Improved: Dynamic CC now has no effect on reverberation tail after note release
* Fixed: Very short Downbeat preview length when host was not playing for some presets
* Fixed: Synced Combo strips now correctly sync to hit point when optional bars are set in Beats Mode
* Fixed: Script error when changing attack/release in Sound Design Mode before a note was triggered
* Fixed: Pulse out of sync after pressing Reset All button in Effects view
* Fixed: Missing Combo Snapshots added
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