The Foundry Katana 3.2v1 | 333.8 mb

The Foundry launches the newer update to its professional look development and lighting tool. Apart from fixes in the detected issues, this version hosts a couple of noteworthy enhancements as well.
revamps the software's material node graph, with the new Network Material Create Node introducing a more conventional left-to-right workflow, plus a range of other standard UX features.

The Foundry launches the newer update to its professional look development and lighting tool. Apart from fixes in the detected issues, this version hosts a couple of noteworthy enhancements as well.

revamps the software's material node graph, with the new Network Material Create Node introducing a more conventional left-to-right workflow, plus a range of other standard UX features.
Those include the option to collapse nodes to save screen space, add dot or switch nodes to control the layout of connections, and set up custom coloured backdrops to identify regions of the graph visually. Users can also group parts of a material node network into Shading Group nodes, making it possible to set up nested networks. Foundry tells us that it hopes to roll out similar workflows in the wider node graph in future.
The Hydra viewer has been updated to USD 19.05, and now supports multiple render delegates. Support for multi-cam rendering, random walk SSS and better hair shading in 3Delight. The bundled version of 3Delight gets a new workflow for rendering multiple camera views simultaneously, intended to enable artists to check assets from different angles during look development.
Other new features in 3Delight include support for random walk subsurface scattering, the option to use displacement maps directly with the Principled shader, and improvements to hair and fur shading. The renderer is also now multithreaded by default, improving scene export times "between 30% to 400%".
is a leading global developer of creative software used to deliver high-end visual effects and 3D content for the design, visualization and entertainment industries. The portfolio empowers artists to create inspiring and technical images and visual experiences in media production (film, commercials, episodic television, gaming, and virtual and augmented reality), and product and industrial design.
The company was founded in 1996 and is headquartered in London, with offices in Silicon Valley, Manchester, Los Angeles, Shanghai, Dublin and Austin. In November 2015 Alex Mahon was appointed as CEO while Bill Collis became president.
The Foundry Katana
3.2v1
x64

english
PC *
*
333.8 mb

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