Learning Adobe Animate CC
MP4 | Video: 720p | Duration: 2:21:25 | English | Subtitles: VTT | 370.9 MB

Produce rich animations for the web and output to virtually any format with Adobe Animate CC. Join Joseph Labrecque as he demonstrates how to create interactive and static graphics for the web. He shows you how to get started with a new project and use the fundamental components of the interface: the panels, the workspace, the stage, the timeline, and the pasteboard. Next, he explores importing AI and PSD files, including leveraging tools that allow you to modify imported content. Then, he walks you through working with text, drawing shapes, creating vector objects, and maintaining these assets in an organized library. Of course, this course wouldn't be complete without a breakdown of essential animation features. So, you'll get to see how to use the timeline, add motion or shape tweens, code interactive buttons, and finally publish to various formats.

Because new web standards continue to emerge, this course is designed to help you ensure your animations are compatible with the most current browsers, platforms, and devices. This course covers how to take advantage of the native support of HTML5 Canvas and JavaScript in Animate CC. Testing within the product is also discussed, in addition to testing outside of Animate using browsers.

Topics include:
Setting up your workspaceUsing the stage and the pasteboardImporting images, Illustrator files, and Photoshop filesModifying textDrawing shapes and creating vector objectsManaging your timelineAdding audioUsing shape and motion tweensCoding navigation buttonsTesting your animationPublishing
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