Building a Game App with the Android SDK
Duration: 2h 6m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch | 538 MB
Genre: eLearning | Level: Intermediate | Language: English

There are many ways to build mobile games, but for most projects you'll find everything you need in the core SDK. Practice Android programming while you learn to build a simple game app with the Android SDK and Java-no C++ or gaming engine required! This project showcases all of the SDK's strengths, including clean, fluid motion; complex game mechanics; and persistent scoring. David Gassner shows how to build the visuals, including the background, menus, and controls, and add animation with the built-in classes in Android. Then he helps you program the game logic. Learn how to define different levels, increment and display scores, manage game resources, and add audio effects-both longer music files with the MediaPlayer component and shorter sound effects with Android's SoundPool class. This project is a fun and rewarding way to learn Android programming, and can be used as a template for your own game apps.

Topics include:
* Working with Java vs. C++
* Creating a new Android project
* Defining the visuals: background, menus, and animation
* Defining and managing levels
* Displaying scores
* Managing limited gaming resources
* Completing the game logic
* Adding audio effects

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